Data + Design Project

Gorgeous Video Game “Lumino City” Was Hand-Built from Paper, Not Pixels

Friday 12.05.2014 , Posted by
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Most video game developers spend their hours working with polygons on computer screens, but the team of developers at State of Play have been using mostly cardboard. Their unusually beautiful new release, called Lumino City, was entirely hand-built from cardboard, paper, string, LED lights and electric motors. The team then photographed and filmed the entire world, creating a delightfully crafty universe filled with paper textures. [Read more…]

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Erik Solheim Took 3888 Pictures of His Yard to Capture The Four Seasons in One Image

Monday 12.01.2014 , Posted by
Eirik Solheim Seasons 1

Eirik Solheim spent an entire year capturing the changing seasons from one window of his house in Oslo, Norway. The artist, hacker and all-around interesting fellow was using an old SLR set to capture one image every 30 minutes for the whole year (this was back in 2010). When the year was over he selected 3,888 images from the 16000 total (to match the 3888×2592 pixel resolution of his camera). Then he used a custom script to take the first line of pixels from the first image, the second line from the second image, and so on. In the resulting picture, we see January on the left and December on the right. The whole year arrayed in one-pixel-wide slices. Fantastic. [Read more…]

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What Happens When You Remove the People from Classic Paintings?

Thursday 11.27.2014 , Posted by
Las Meninas - Diego Velázquez 1656

Our eyes have a special place for the human face and figure. In almost any image we see, that’s where our eyes go first. But what if those eye-catching humans were removed? Spanish artist José Manuel Ballester did that with his series “Hidden spaces” (Espacios occultos), removing all the people from classic paintings to reveal the scene left behind. You’ve never noticed the background like this before. [Read more…]

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A World Filled with Light and Love, Illustrated by Pascal Campion

Wednesday 11.19.2014 , Posted by
Pascal Campion 8

Illustrator Pascal Campion has a big heart, and every one of his artworks shows it. That’s saying a lot too, because he’s amassed well over 3000 sketches since he started his Sketch of the Day project in 2006. At that point in his life he was short on time, but starting that challenging project has garnered him more exposure and fans (he calls them friends) than he could ever have expected. Just take a look at this small selection of his work and you’ll easily see why. [Read more…]

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Tales of Auto Elasticity: Hyper-Realistic Pickup Truck Renderings in Impossible Curves

Tuesday 11.18.2014 , Posted by
Chris LaBrooy 3

3D artist Chris LaBrooy takes the form of classic pickup trucks and bends them to his will in his incredibly surreal images. Truck beds stretch into long curving loops, interlocking with other pickups in impossible looking assemblages. As much as these appear to be sculptures (…how amazing would they be?!), they are actually hyper-realistic digital renderings from his series Tales of Auto Elasticity. [Read more…]

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Shane Hope Creates 3D Printed Art from Biological Molecular Models

Monday 11.17.2014 , Posted by
Computronium-Cloud_Copylution_shane hope 7

What do get when you put molecular models and DNA structures into 3D visualization software and then bring it to life with homemade 3D printers? The artwork of Shane Hope. Drawing from information in protein data bank files, he creates complex collage-like visualizations and subsequently prints them to create complex and colorful arrangements. Or as Hope tells Wired “To fractalize aminos off forms to perform generative crystallography, code for crazy carbon chaining.” [Read more…]

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For His Wife’s Birthday, This Husband Commissioned 23 Artists to Make Portraits of Their Baby

Friday 11.14.2014 , Posted by
ernstberlin featured

Husbands take note: this is master level gift giving! Chicago-based photographer Ernst Berlin (or Rezinatoriously on Reddit) decided to give his wife an incredible gift for her first birthday with their newborn son, Jacob. To create what he wanted he enlisted the help of the talented people at RedditGetsDrawn, where he commissioned 23 artists to make portraits of his 8-month-old son. He gave everyone 2 months to complete their work, and 40 photos to choose from. The results are truly magical. [Read more…]

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Seeing Red: Richard Mosse’s Unbelievable Photographs Of The Congo

Monday 11.10.2014 , Posted by
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Seas of green become magenta through the lens of Irish documentary photographer Richard Mosse. The 2014 winner of the Deutsche Börse Photography Prize and 2013 Irish representative at the Venice Biennale, Mosse uses vintage infrared film to present a vivid look at the war-torn Democratic Republic of the Congo. [Read more…]

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Is This What Classic Disney Films Would Look Like Today?

Thursday 11.06.2014 , Posted by
Tyson-Murphy-Disney-Remade-2

There’s a distinct difference between classic Disney animations and the films like “Frozen” that we see today. Older films were hand animated, and feature a distinctly flat cartoonish appearance, but today’s computer animated films are a world apart. Their atmospheric realism is so convincing it almost looks like the real world. Video game character artist Tyson Murphy has been updating these classics making us wonder, “what if those older films were made today?” [Read more…]

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Nothin’ But Lines: The Digital Designs of Patrick Seymour

Sunday 11.02.2014 , Posted by
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With white lines on a black background, Patrick Seymour knows how to make an image pop. His creations appear to be 3D as he varies the thickness, curve, and direction of each line to achieve an astounding level of depth. From all corners of the animal kingdom to pop culture heroes and villains, each image features a perfect line of symmetry, further adding to the page popping contrast of the white on black. Seymour is based in Montreal, Canada where he works as the art director for PALM + HAVAS. [Read more…]

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